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Clear FFVII AC BC CC DC Extras

Boss Fights Disk 2


Schizo (left side)
Found: Ice cavern in Gaea's Cliffs.
HP: 18,000 MP: 350
Strengths: Bad breath, death, gravity, ice, manipulate, paralyze, petrify, stop. Weaknesses: Fire.

Attacks: Frozen beam, Quake3. Notes: Earth and fire elemental attacks should affect this monster.

Schizo (right side)
Found: Ice Cavern in Gaea's Cliffs.
HP: 18,000 MP: 350
Strengths: Bad breath, death, gravity, fire, manipulate, paralyze, petrify, stop. Weaknesses: Ice.
Attacks: Fire breath, Quake3. Notes: Earth and ice elemental attacks should affect this monster.

Jenova-DEATH
Found: Whirlwind Maze
HP: 25,000 MP: 800
Strengths: Bad breath, death, gravity, manipulate, mystify, petrify, stop. Weaknesses: N/A

Attacks: Red light, silence, tropic wind.

Notes: Bahamut summon and comet are a good choice for this battle.

Left Arm
Found: Junon Underwater Reactor.
HP: 10,000 MP: 100
Strengths: Darkness, death, gravity, manipulate, poison, petrify. Weaknesses: Lightning.
Attacks: Claw slam, grab. Notes: Appears with Right Arm and Carry Armour, can snatch away your allies.

Carry Armour
Found: Junon Underwater Reactor
HP: 24,000 MP: 200
Strengths: Darkness, death, gravity, manipulate, poison, petrify. Weaknesses: Lightning.
Attacks: Lapis laser. Notes: Appears with Right Arm and Left Arm.

Right Arm
Found: Junon Underwater Reactor
HP: 10,000 MP: 100
Strengths: Darkness, death, gravity, manipulate, poison, petrify. Weaknesses: Lightning.

Attacks: Claw slam, grab. Notes: Appears with Carry Armour and Left Arm, can snatch away your allies.

Jammer Armour
Found: After exiting Winding Tunnel.
HP: 20,000 MP: 300
Strengths: Darkness, death, gravity, manipulate, petrify, slow, stop. Weaknesses: N/A

Attacks: Materia jammer.

Notes: Appears with the Proud Clod, destroy it first as it can prevent usage of materia.

Proud Clod
Found: After exiting Winding Tunnel.
HP: 60,000 MP: 320
Strengths: Darkness, death, gravity, manipulate, petrify, slow, stop. Weaknesses: N/A

Attacks: Beam cannon, knee fire, machine gun, wrist laser.


Notes: Appears with the Jammer Armor, destroy it after the Jammer Armor, limit breaks and summons can cut down the battle time.

Hojo
Found: Sister Ray.
HP: 13,000 MP: 250
Strengths: Death, gravity, manipulate, petrify, slow, stop. Weaknesses: N/A
Attacks: Capsule.

Notes: This is only the first form of Hojo, fairly easy to defeat.

Pooder Sample
Found: Sister Ray.
HP: 10,000 MP: 200
Strengths: Death, manipulate, mystify, petrify, silence, transform. Weaknesses: N/A

Attacks: Bodyblow.

Notes: Appears with Helletic Hojo (Hojo's second form) and Bad Rap Sample.

Helletic Hojo
Found: Sister Ray.
HP: 26,000 MP: 200
Strengths: Death, gravity, manipulate, paralyze, petrify, stop. Weaknesses: N/A
Attacks: -

Notes: This second form of Hojo appears with Bad Rap Sample and Poodler Sample.

Bad Rap Sample
Found: Sister Ray
HP: 13,000 MP: 250
Strengths: Death, manipulate, mystify, silence, transform. Weaknesses: N/A
Attacks: Bite, evil poison.

Notes: Appears with Helletic Hojo (Hojo's second form) and Poodler Sample.

Left Arm
Found: Sister Ray.
HP: 24,000 MP: 400
Strengths: Death, gravity, manipulate, paralyze, petrify, stop. Weaknesses: N/A
Attacks: -

Notes: Appears with Right Arm and Lifeform Hojo (Hojo's third and final form).

Lifeform Hojo
Found: Sister Ray.
HP: 30,000 MP: 100
Strengths: Bad breath, death, earth, gravity, manipulate, mystify, petrify, stop. Weaknesses: N/A

Attacks: Combo, slow, stop, tentacle.

Notes: This final form of Hojo appears with Left Arm and Right Arm. Equipping Ribbon for this battle is a smart move.

Right Arm
Found: Sister Ray
HP: 5,000 MP: 300
Strengths: Death, gravity, manipulate, paralyze, petrify, stop. Weaknesses: N/A
Attacks: Confu, stab. Notes: Appears with Lifeform Hojo (third and final form of Hojo) and Left Arm.


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