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Clear FFVII AC BC CC DC Extras

Boss Fights Disk 1


Guard Scorpion
Found: Sector 5 Mako Reactor
HP: 800 MP: 0
Strengths: Bad breath, darkness, death, gravity, manipulate, mystify, petrify Weaknesses: Lightning

Attacks: Search scope, laser ray, rifle tail Notes: Do not attack whilst the tail is up.

Air Buster
Found: Sector 5 Mako Reactor.
HP: 1200 MP: 0
Strengths: Bad breath, darkness, death, earth, gravity, manipulate, mystify, paralyze, petrify Weaknesses: Lightning

Attacks: Big bomber, W machine gun, rear gun counter attack.

Notes: Place materia on Barret and Tifa that you won't need to use immediately after the battle.

Aps
Found: Sewers.
HP: 1,800 MP: 0
Strengths: Bad breath, darkness, death, gravity, manipulate, mystify, paralyze, petrify, stop Weaknesses: Fire.

Attacks: Lick, sewer tsunami.

Notes: The sewer tsunami attack may injure your entire party but it also injures APS.

Reno
Found: Plate support pillar.
HP: 1,000 MP: 0
Strengths: Bad breath, darkness, death, gravity, manipulate, mystify, paralyze, petrify, stop. Weaknesses: Poison.

Attacks: Electromag rod, pyramid.

Notes: Get rid of pyramid by using another party member to attack the pyramid.

H0512-OPT
Found: Shinra Building 67th Floor.
HP: 300 MP: 58
Strengths: Bad breath, darkness, death, manipulate, mystify, petrify. Weaknesses: N/A

Attacks: Rollo attack. Notes: -

H0512
Found: Shinra Building 67th Floor.
HP: 1,000 MP: 120
Strengths: Bad breath, darkness, death, gravity, ice, manipulate, mystify, paralyze, petrify, poison, stop. Weaknesses: N/A

Attacks: Claw, pink gas, reanimagic.

Notes: Use fire and lightning attacks on this monster. Don't bother curing poison status as it will keep poisoning you.

Hundred Gunner
Found: Shinra Building elevator.
HP: 1,600 MP: 0
Strengths: Bad breath, darkness, death, gravity, manipulate, mystify, paralyze, petrify, poison, stop. Weaknesses: Lightning.

Attacks: Auxiliary artillery, hidden artillery, main artillery, wave blast.

Notes: Physical, close-range attacks won't affect this boss, use Barret's gun attacks and equip the other 2 with lightning materia.

Heli Gunner
Found: Shinra Building elevator.
HP: 1,000 MP: 0
Strengths: Bad breath, darkness, death, gravity, manipulate, mystify, paralyze, petrify, poison, stop. Weaknesses: Lightning.

Attacks: A cannon, AB cannon, B Cannon, C Cannon, firing line, flying drill.

Notes:Physical, close-range attacks won't affect this boss, use Barret's gun attacks and equip the other 2 with lightning materia.

Dark Nation
Found: Balcony of Shinra Building 69th floor.
HP: 140 MP: 80
Strengths: Death, gravity, manipulate, mystify, petrify, transform. Weaknesses: Lightning

Attacks: Barrier, bite, bolt, MBarrier.

Notes: Appears with Rufus. Good idea to deal with it and then Rufus as it uses defensive magic.

Rufus
Found: Balcony of Shinra Building 69th floor.
HP: 500 MP: 0
Strengths: Bad breath, death, gravity, manipulate, mystify, petrify, stop. Weaknesses: N/A

Attacks: Shotgun Notes: Good idea to poison him at the start of the battle.

Motor Ball
Found: End of motorcycle chase.
HP: 2,600 MP: 120
Strengths: Bad breath, darkness, death, fire, gravity, manipulate, mystify, paralyze, petrify, poison, stop. Weaknesses: Lightning.

Attacks: Arm attack, rolling fire, twin burner. Notes: Have Aeris in your party so you can use her limit "healing wind".

Bottom Swell
Found: Beach in Junon.
HP: 2,500 MP: 100
Strengths: Darkness, death, earth, gravity, manipulate, mystify, paralyze, petrify, silence, transform. Weaknesses: Wind.

Attacks: Big wave, moonstrike, tail attack.

Notes: Use magic attacks to get rid of the HP-draining bubble around your allies.

Jenova-BIRTH
Found: Shinra ship cargo hold on it's way to Costa Del Sol.
HP: 4,000 MP: 110
Strengths: Bad breath, death, gravity, manipulate, mystify, paralyze, petrify, poison, stop. Weaknesses: N/A

Attacks: Gas, tail Laser, stop, W-Laser. Notes: Use summons and keep your HP if possible.

Dyne
Found: Corel prison
HP: 1,200 MP: 20
Strengths: Death, gravity, manipulate, mystify, transform. Weaknesses: N/A

Attacks: Needle Gun, molotov cocktail, S-Mine.

Notes: Heal yourself frequently as you near the end of the battle.

Rude
Found: Gongaga area.
HP: 2,000 MP: 135
Strengths: Death, petrify, manipulate, mystify, silence, transform. Weaknesses: N/A

Attacks: Cure, fire, punch.

Notes: Concentrate on either Rude or Reno, deafeating one will win you the battle.

Reno
Found:
HP: 2,000 MP: 80
Strengths: Death, gravity, manipulate, mystify, silence, transform. Weaknesses: N/A

Attacks: Electropod, slap, Turk light.

Notes: Concentrate on either Rude or Reno, deafeating one will win you the battle.

Soul Fire
Found: Gi Tribe cave.
HP: 1,300 MP: 220
Strengths: Death, earth, fire, gravity, manipulate, mystify, paralyze, petrify, poison, silence, stop, transform Weaknesses: Wind.

Attacks: Fire2.

Notes: Don't bother attacking the 2 Soul Fire's, concentrate on Gi Nattak, the Soul Fire's eventualy run out of MP.

Gi Nattak
Found: Gi Tribe cave.
HP: 5,500 MP: 200
Strengths: Death, earth, gravity, manipulate, mystify, paralyze, petrify, poison, silence, stop, transform. Weaknesses: Restore, revive.

Attacks: Aspil, hit, take over.

Notes: this is an undead monster, good idea to use recovery magic against it.

Materia Keeper
Found: Inside Nibelheim mountains.
HP: 8,400 MP: 300
Strengths: Death, fire, gravity, manipulate, mystify, petrify, seal, transform. Weaknesses: N/A

Attacks: Big horn, hell combo, trine.

Notes: Equip your enemy-skill materia for this battle as trine is an enemy skill worth having.

Palmer
Found: Rocket Town - Cid's backyard.
HP: 6,000 MP: 240
Strengths: Death, gravity, manipulate, mystify, petrify, seal, transform. Weaknesses: N/A

Attacks: Mako gun.

Notes: Mako gun inflicts fire, ice and lightning elemental damage.

Red Dragon
Found: Temple of the Ancients clock puzzel - VI
HP: 6,800 MP: 300
Strengths: Bad breath, death, fire, gravity, manipulate, petrify, stop. Weaknesses: N/A

Attacks: Bite, red dragon breath, tail. Notes: You can use slow to make this battle easier.

Demon's Gate
Found: Temple of the Ancients clock puzzel - VII
HP: 10,000 MP: 400
Strengths: Bad breath, death, gravity, petrify, poison, manipulate, stop. Weaknesses: N/A

Attacks: Cave in, demon crush, rock drop.

Notes: Use limit breaks (especially healing wind) and protect your party with barrier. Using Bahamut is also a good strategy.

Jenova-LIFE
Found:
HP: 10,000 MP: 300
Strengths: Bad breath, death, gravity, Leviathan, manipulate, petrify, stop. Weaknesses: Earth.
Attacks: Aqualung, blue flame, blue light, reflect. Notes: Equip enemy skill materia to get aqualung.


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